//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ using Experimental.System.Messaging.Interop; namespace Experimental.System.Messaging { /// /// /// /// Specifies what went wrong (or right) during a Message /// Queuing operation. This is the type of a property of an acknowledgement /// message. /// /// public enum Acknowledgment { /// /// /// /// The default value of the /// property. This means the message is /// not an acknowledgment message. /// /// None = 0, /// /// /// The sending application does not have access rights /// to the destination queue. /// AccessDenied = NativeMethods.MESSAGE_CLASS_ACCESS_DENIED, /// /// /// The destination queue is not available to the sending /// application. /// BadDestinationQueue = NativeMethods.MESSAGE_CLASS_BAD_DESTINATION_QUEUE, /// /// /// The destination Queue Manager could not decrypt a private /// (encrypted) message. /// BadEncryption = NativeMethods.MESSAGE_CLASS_BAD_ENCRYPTION, /// /// /// MSMQ could not authenticate the original message. The original /// message's digital signature is not valid. /// BadSignature = NativeMethods.MESSAGE_CLASS_BAD_SIGNATURE, /// /// /// The source Queue Manager could not encrypt a private message. /// CouldNotEncrypt = NativeMethods.MESSAGE_CLASS_COULD_NOT_ENCRYPT, /// /// /// The original message's hop count is exceeded. /// HopCountExceeded = NativeMethods.MESSAGE_CLASS_HOP_COUNT_EXCEEDED, /// /// /// A transaction message was sent to a non-transaction /// queue. /// NotTransactionalQueue = NativeMethods.MESSAGE_CLASS_NOT_TRANSACTIONAL_QUEUE, /// /// /// A non-transaction message was sent to a transaction /// queue. /// NotTransactionalMessage = NativeMethods.MESSAGE_CLASS_NOT_TRANSACTIONAL_MESSAGE, /// /// /// The message was purged before reaching the destination /// queue. /// Purged = NativeMethods.MESSAGE_CLASS_PURGED, /// /// /// The queue was deleted before the message could be read /// from the queue. /// QueueDeleted = NativeMethods.MESSAGE_CLASS_QUEUE_DELETED, /// /// /// The original message's destination queue is full. /// QueueExceedMaximumSize = NativeMethods.MESSAGE_CLASS_QUEUE_EXCEED_QUOTA, /// /// /// The queue was purged and the message no longer exists. /// QueuePurged = NativeMethods.MESSAGE_CLASS_QUEUE_PURGED, /// /// /// The original message reached its destination queue. /// ReachQueue = NativeMethods.MESSAGE_CLASS_REACH_QUEUE, /// /// /// Either the time-to-reach-queue or time-to-be-received timer /// expired before the original message could reach the destination queue. /// ReachQueueTimeout = NativeMethods.MESSAGE_CLASS_REACH_QUEUE_TIMEOUT, /// /// /// The original message was not removed from the queue before /// its time-to-be-received timer expired. /// ReceiveTimeout = NativeMethods.MESSAGE_CLASS_RECEIVE_TIMEOUT, /// /// /// The original message was retrieved by the receiving /// application. /// Receive = NativeMethods.MESSAGE_CLASS_RECEIVE, } }