//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ namespace Experimental.System.Messaging { /// /// /// Message priority effects how MSMQ handles the message while it is in route, /// as well as where the message is placed in the queue. Higher priority messages /// are given preference during routing, and inserted toward the front of the queue. /// Messages with the same priority are placed in the queue according to their arrival /// time. /// public enum MessagePriority { /// /// /// [To be supplied.] /// Lowest = 0, /// /// /// [To be supplied.] /// VeryLow = 1, /// /// /// [To be supplied.] /// Low = 2, /// /// /// [To be supplied.] /// Normal = 3, /// /// /// [To be supplied.] /// AboveNormal = 4, /// /// /// [To be supplied.] /// High = 5, /// /// /// [To be supplied.] /// VeryHigh = 6, /// /// /// [To be supplied.] /// Highest = 7, } }