//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//------------------------------------------------------------------------------
namespace Experimental.System.Messaging
{
///
///
/// Message priority effects how MSMQ handles the message while it is in route,
/// as well as where the message is placed in the queue. Higher priority messages
/// are given preference during routing, and inserted toward the front of the queue.
/// Messages with the same priority are placed in the queue according to their arrival
/// time.
///
public enum MessagePriority
{
///
///
/// [To be supplied.]
///
Lowest = 0,
///
///
/// [To be supplied.]
///
VeryLow = 1,
///
///
/// [To be supplied.]
///
Low = 2,
///
///
/// [To be supplied.]
///
Normal = 3,
///
///
/// [To be supplied.]
///
AboveNormal = 4,
///
///
/// [To be supplied.]
///
High = 5,
///
///
/// [To be supplied.]
///
VeryHigh = 6,
///
///
/// [To be supplied.]
///
Highest = 7,
}
}