using System;
namespace Experimental.System.Messaging
{
///
///
/// [To be supplied.]
///
[Flags]
public enum StandardAccessRights
{
///
///
/// [To be supplied.]
///
Delete = 1 << 16,
///
///
/// [To be supplied.]
///
ReadSecurity = 1 << 17,
///
///
/// [To be supplied.]
///
WriteSecurity = 1 << 18,
///
///
/// [To be supplied.]
///
Synchronize = 1 << 20,
///
///
/// [To be supplied.]
///
ModifyOwner = 1 << 19,
///
///
/// [To be supplied.]
///
Read = ReadSecurity,
///
///
/// [To be supplied.]
///
Write = ReadSecurity,
///
///
/// [To be supplied.]
///
Execute = ReadSecurity,
///
///
/// [To be supplied.]
///
Required = Delete | WriteSecurity | ModifyOwner,
///
///
/// [To be supplied.]
///
All = Delete | WriteSecurity | ModifyOwner | ReadSecurity | Synchronize,
///
///
/// [To be supplied.]
///
None = 0
}
}