using System; namespace Experimental.System.Messaging { /// /// /// [To be supplied.] /// [Flags] public enum StandardAccessRights { /// /// /// [To be supplied.] /// Delete = 1 << 16, /// /// /// [To be supplied.] /// ReadSecurity = 1 << 17, /// /// /// [To be supplied.] /// WriteSecurity = 1 << 18, /// /// /// [To be supplied.] /// Synchronize = 1 << 20, /// /// /// [To be supplied.] /// ModifyOwner = 1 << 19, /// /// /// [To be supplied.] /// Read = ReadSecurity, /// /// /// [To be supplied.] /// Write = ReadSecurity, /// /// /// [To be supplied.] /// Execute = ReadSecurity, /// /// /// [To be supplied.] /// Required = Delete | WriteSecurity | ModifyOwner, /// /// /// [To be supplied.] /// All = Delete | WriteSecurity | ModifyOwner | ReadSecurity | Synchronize, /// /// /// [To be supplied.] /// None = 0 } }