//------------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//------------------------------------------------------------------------------
using Experimental.System.Messaging.Interop;
using System;
using System.Collections;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Runtime.InteropServices;
namespace Experimental.System.Messaging
{
///
///
/// Provides (forward-only) cursor semantics to enumerate the queues on a
/// computer.
///
/// I'm assuming all the queues have to
/// be
/// on the same computer. Is this the case? Do we want to translate this reference
/// to "cursor semantics" into English, or is it okay as it stands? Will the users
/// understand the concept of a cursor?
///
///
public class MessageQueueEnumerator : MarshalByRefObject, IEnumerator, IDisposable
{
private MessageQueueCriteria criteria;
private LocatorHandle locatorHandle = System.Messaging.Interop.LocatorHandle.InvalidHandle;
private MessageQueue currentMessageQueue;
private bool checkSecurity;
private bool disposed;
///
///
internal MessageQueueEnumerator(MessageQueueCriteria criteria)
{
this.criteria = criteria;
this.checkSecurity = true;
}
///
///
internal MessageQueueEnumerator(MessageQueueCriteria criteria, bool checkSecurity)
{
this.criteria = criteria;
this.checkSecurity = checkSecurity;
}
///
///
/// Returns the current MessageQueue of the enumeration.
/// Before the first call to MoveNext and following a call to MoveNext that
/// returned false an InvalidOperationException will be thrown. Multiple
/// calls to Current with no intervening calls to MoveNext will return the
/// same MessageQueue object.
///
public MessageQueue Current
{
get
{
if (this.currentMessageQueue == null)
throw new InvalidOperationException(Res.GetString(Res.NoCurrentMessageQueue));
return this.currentMessageQueue;
}
}
///
///
object IEnumerator.Current
{
get
{
return this.Current;
}
}
///
///
/// Frees the managed resources associated with the enumerator.
///
public void Close()
{
if (!this.locatorHandle.IsInvalid)
{
this.locatorHandle.Close();
this.currentMessageQueue = null;
}
}
///
///
///
[SuppressMessage("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed")]
public void Dispose()
{
Dispose(true);
}
///
///
///
///
///
[SuppressMessage("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed", MessageId = "currentMessageQueue")]
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
this.Close();
}
this.disposed = true;
}
///
///
/// Indicates the native Message Queuing handle used to locate queues in a network. This
/// property is read-only.
///
public IntPtr LocatorHandle
{
get { return this.Handle.DangerousGetHandle(); }
}
LocatorHandle Handle
{
get
{
if (this.locatorHandle.IsInvalid)
{
//Cannot allocate the locatorHandle if the object has been disposed, since finalization has been suppressed.
if (this.disposed)
throw new ObjectDisposedException(GetType().Name);
Columns columns = new Columns(2);
LocatorHandle enumHandle;
columns.AddColumnId(NativeMethods.QUEUE_PROPID_PATHNAME);
//Adding the instance property avoids accessing the DS a second
//time, the formatName can be resolved by calling MQInstanceToFormatName
columns.AddColumnId(NativeMethods.QUEUE_PROPID_INSTANCE);
int status;
if (this.criteria != null)
status = UnsafeNativeMethods.MQLocateBegin(null, this.criteria.Reference, columns.GetColumnsRef(), out enumHandle);
else
status = UnsafeNativeMethods.MQLocateBegin(null, null, columns.GetColumnsRef(), out enumHandle);
if (MessageQueue.IsFatalError(status))
throw new MessageQueueException(status);
this.locatorHandle = enumHandle;
}
return this.locatorHandle;
}
}
///
///
///
/// Advances the enumerator to the next queue of the enumeration, if one
/// is currently available.
///
public bool MoveNext()
{
MQPROPVARIANTS[] array = new MQPROPVARIANTS[2];
int propertyCount;
string currentItem;
byte[] currentGuid = new byte[16];
string machineName = null;
if (this.criteria != null && this.criteria.FilterMachine)
{
if (this.criteria.MachineName.CompareTo(".") == 0)
machineName = MessageQueue.ComputerName + "\\";
else
machineName = this.criteria.MachineName + "\\";
}
do
{
propertyCount = 2;
int status;
status = SafeNativeMethods.MQLocateNext(this.Handle, ref propertyCount, array);
if (MessageQueue.IsFatalError(status))
throw new MessageQueueException(status);
if (propertyCount != 2)
{
this.currentMessageQueue = null;
return false;
}
//Using Unicode API even on Win9x
currentItem = Marshal.PtrToStringUni(array[0].ptr);
Marshal.Copy(array[1].ptr, currentGuid, 0, 16);
//MSMQ allocated this memory, lets free it.
SafeNativeMethods.MQFreeMemory(array[0].ptr);
SafeNativeMethods.MQFreeMemory(array[1].ptr);
}
while (machineName != null && (machineName.Length >= currentItem.Length ||
String.Compare(machineName, 0, currentItem, 0, machineName.Length, true, CultureInfo.InvariantCulture) != 0));
this.currentMessageQueue = new MessageQueue(currentItem, new Guid(currentGuid));
return true;
}
///
///
/// Resets the cursor, so it points to the head of the list..
///
public void Reset()
{
this.Close();
}
}
}