//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. All rights reserved. // //------------------------------------------------------------------------------ using Experimental.System.Messaging.Interop; using System; using System.Collections; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Runtime.InteropServices; namespace Experimental.System.Messaging { /// /// /// Provides (forward-only) cursor semantics to enumerate the queues on a /// computer. /// /// I'm assuming all the queues have to /// be /// on the same computer. Is this the case? Do we want to translate this reference /// to "cursor semantics" into English, or is it okay as it stands? Will the users /// understand the concept of a cursor? /// /// public class MessageQueueEnumerator : MarshalByRefObject, IEnumerator, IDisposable { private MessageQueueCriteria criteria; private LocatorHandle locatorHandle = System.Messaging.Interop.LocatorHandle.InvalidHandle; private MessageQueue currentMessageQueue; private bool checkSecurity; private bool disposed; /// /// internal MessageQueueEnumerator(MessageQueueCriteria criteria) { this.criteria = criteria; this.checkSecurity = true; } /// /// internal MessageQueueEnumerator(MessageQueueCriteria criteria, bool checkSecurity) { this.criteria = criteria; this.checkSecurity = checkSecurity; } /// /// /// Returns the current MessageQueue of the enumeration. /// Before the first call to MoveNext and following a call to MoveNext that /// returned false an InvalidOperationException will be thrown. Multiple /// calls to Current with no intervening calls to MoveNext will return the /// same MessageQueue object. /// public MessageQueue Current { get { if (this.currentMessageQueue == null) throw new InvalidOperationException(Res.GetString(Res.NoCurrentMessageQueue)); return this.currentMessageQueue; } } /// /// object IEnumerator.Current { get { return this.Current; } } /// /// /// Frees the managed resources associated with the enumerator. /// public void Close() { if (!this.locatorHandle.IsInvalid) { this.locatorHandle.Close(); this.currentMessageQueue = null; } } /// /// /// [SuppressMessage("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed")] public void Dispose() { Dispose(true); } /// /// /// /// /// [SuppressMessage("Microsoft.Usage", "CA2213:DisposableFieldsShouldBeDisposed", MessageId = "currentMessageQueue")] protected virtual void Dispose(bool disposing) { if (disposing) { this.Close(); } this.disposed = true; } /// /// /// Indicates the native Message Queuing handle used to locate queues in a network. This /// property is read-only. /// public IntPtr LocatorHandle { get { return this.Handle.DangerousGetHandle(); } } LocatorHandle Handle { get { if (this.locatorHandle.IsInvalid) { //Cannot allocate the locatorHandle if the object has been disposed, since finalization has been suppressed. if (this.disposed) throw new ObjectDisposedException(GetType().Name); Columns columns = new Columns(2); LocatorHandle enumHandle; columns.AddColumnId(NativeMethods.QUEUE_PROPID_PATHNAME); //Adding the instance property avoids accessing the DS a second //time, the formatName can be resolved by calling MQInstanceToFormatName columns.AddColumnId(NativeMethods.QUEUE_PROPID_INSTANCE); int status; if (this.criteria != null) status = UnsafeNativeMethods.MQLocateBegin(null, this.criteria.Reference, columns.GetColumnsRef(), out enumHandle); else status = UnsafeNativeMethods.MQLocateBegin(null, null, columns.GetColumnsRef(), out enumHandle); if (MessageQueue.IsFatalError(status)) throw new MessageQueueException(status); this.locatorHandle = enumHandle; } return this.locatorHandle; } } /// /// /// /// Advances the enumerator to the next queue of the enumeration, if one /// is currently available. /// public bool MoveNext() { MQPROPVARIANTS[] array = new MQPROPVARIANTS[2]; int propertyCount; string currentItem; byte[] currentGuid = new byte[16]; string machineName = null; if (this.criteria != null && this.criteria.FilterMachine) { if (this.criteria.MachineName.CompareTo(".") == 0) machineName = MessageQueue.ComputerName + "\\"; else machineName = this.criteria.MachineName + "\\"; } do { propertyCount = 2; int status; status = SafeNativeMethods.MQLocateNext(this.Handle, ref propertyCount, array); if (MessageQueue.IsFatalError(status)) throw new MessageQueueException(status); if (propertyCount != 2) { this.currentMessageQueue = null; return false; } //Using Unicode API even on Win9x currentItem = Marshal.PtrToStringUni(array[0].ptr); Marshal.Copy(array[1].ptr, currentGuid, 0, 16); //MSMQ allocated this memory, lets free it. SafeNativeMethods.MQFreeMemory(array[0].ptr); SafeNativeMethods.MQFreeMemory(array[1].ptr); } while (machineName != null && (machineName.Length >= currentItem.Length || String.Compare(machineName, 0, currentItem, 0, machineName.Length, true, CultureInfo.InvariantCulture) != 0)); this.currentMessageQueue = new MessageQueue(currentItem, new Guid(currentGuid)); return true; } /// /// /// Resets the cursor, so it points to the head of the list.. /// public void Reset() { this.Close(); } } }