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- //------------------------------------------------------------------------------
- // <copyright file="TimeoutConverter.cs" company="Microsoft">
- // Copyright (c) Microsoft Corporation. All rights reserved.
- // </copyright>
- //------------------------------------------------------------------------------
- using Experimental.System.Messaging;
- using System;
- using System.ComponentModel;
- using System.Globalization;
- namespace Experimental.System.Messaging.Design
- {
- /// <include file='doc\TimeoutConverter.uex' path='docs/doc[@for="TimeoutConverter"]/*' />
- /// <devdoc>
- /// TimeoutConverter is a class that can be used to convert
- /// Timeout from one data type to another. Access this
- /// class through the TypeDescriptor.
- /// </devdoc>
- internal class TimeoutConverter : TypeConverter
- {
- /// <include file='doc\TimeoutConverter.uex' path='docs/doc[@for="TimeoutConverter.CanConvertFrom"]/*' />
- /// <devdoc>
- /// Determines if this converter can convert an object in the given source
- /// type to the native type of the converter.
- /// </devdoc>
- public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
- {
- if (sourceType == typeof(string))
- {
- return true;
- }
- return base.CanConvertFrom(context, sourceType);
- }
- /// <include file='doc\TimeoutConverter.uex' path='docs/doc[@for="TimeoutConverter.ConvertFrom"]/*' />
- /// <devdoc>
- /// Converts the given object to the converter's native type.
- /// </devdoc>
- public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
- {
- if (value is string)
- {
- string text = ((string)value).Trim();
- if (text.Length == 0 || (string.Compare(text, Res.GetString(Res.InfiniteValue), true, CultureInfo.CurrentCulture) == 0))
- return TimeSpan.FromSeconds((double)uint.MaxValue);
- else
- {
- double totalSeconds = Convert.ToDouble(text, culture);
- if (totalSeconds > (double)uint.MaxValue)
- totalSeconds = (double)uint.MaxValue;
- return TimeSpan.FromSeconds(totalSeconds);
- }
- }
- return base.ConvertFrom(context, culture, value);
- }
- /// <include file='doc\TimeoutConverter.uex' path='docs/doc[@for="TimeoutConverter.ConvertTo"]/*' />
- /// <devdoc>
- /// Converts the given object to another type. The most common types to convert
- /// are to and from a string object. The default implementation will make a call
- /// to ToString on the object if the object is valid and if the destination
- /// type is string. If this cannot convert to the desitnation type, this will
- /// throw a NotSupportedException.
- /// </devdoc>
- public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
- {
- if (destinationType == null)
- {
- throw new ArgumentNullException("destinationType");
- }
- if (destinationType == typeof(string))
- {
- if (value != null)
- {
- double totalSeconds = ((TimeSpan)value).TotalSeconds;
- if (totalSeconds >= uint.MaxValue)
- return Res.GetString(Res.InfiniteValue);
- else
- return ((uint)totalSeconds).ToString(culture);
- }
- }
- return base.ConvertTo(context, culture, value, destinationType);
- }
- }
- }
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