//--------------------------------------------------------------------------- #ifndef FRAME_FlashMapFH #define FRAME_FlashMapFH //--------------------------------------------------------------------------- #include #include #include #include #include #include "ImageBtn.h" #include #include "cxContainer.hpp" #include "cxControls.hpp" #include "cxEdit.hpp" #include "cxGraphics.hpp" #include "cxGroupBox.hpp" #include "cxLookAndFeelPainters.hpp" #include "cxLookAndFeels.hpp" #include "dxSkinBlack.hpp" #include "dxSkinBlue.hpp" #include "dxSkinCaramel.hpp" #include "dxSkinCoffee.hpp" #include "dxSkinDarkRoom.hpp" #include "dxSkinDarkSide.hpp" #include "dxSkinFoggy.hpp" #include "dxSkinGlassOceans.hpp" #include "dxSkiniMaginary.hpp" #include "dxSkinLilian.hpp" #include "dxSkinLiquidSky.hpp" #include "dxSkinLondonLiquidSky.hpp" #include "dxSkinMcSkin.hpp" #include "dxSkinMoneyTwins.hpp" #include "dxSkinOffice2007Black.hpp" #include "dxSkinOffice2007Blue.hpp" #include "dxSkinOffice2007Green.hpp" #include "dxSkinOffice2007Pink.hpp" #include "dxSkinOffice2007Silver.hpp" #include "dxSkinOffice2010Black.hpp" #include "dxSkinOffice2010Blue.hpp" #include "dxSkinOffice2010Silver.hpp" #include "dxSkinsCore.hpp" #include "dxSkinSeven.hpp" #include "dxSkinSharp.hpp" #include "dxSkinSilver.hpp" #include "dxSkinStardust.hpp" #include #include "ShockwaveEx.hpp" #include "ShockwaveFlashObjects_TLB.hpp" #include #include "CommFlashF.h" #include //--------------------------------------------------------------------------- typedef void (*CALLBACK_FLASH)(TObject *ASender, const WideString request); class TFRAMEFlashMap : public TFrame { __published: // IDE-managed Components TcxGroupBox *GrpTool; TImageBtn *ImgPan; TImageBtn *ImgZoomIn; TImageBtn *ImgZoomOut; TImageBtn *ImgSel; TImageBtn *ImgStnd; TPanel *Panel5; TImage *ImgPan_n; TImage *ImgPan_c; TImage *ImgZoomOut_c; TImage *ImgZoomOut_n; TImage *ImgStnd_c; TImage *ImgStnd_n; TImage *ImgSel_c; TImage *ImgSel_n; TImage *ImgZoomIn_c; TImage *ImgZoomIn_n; TImageBtn *ImgRefresh; TImage *ImgRefresh_n; TImage *ImgRefresh_c; TLabel *LbDef; TImage *ImgSelect; TTimer *TmrSelect; TImageList *ImgGis; TPanel *Panel1; TShockwaveFlashEx *ShockwaveFlash1; TMemo *Memo1; TTimer *TmrInit; TStatusBar *StatusBar; void __fastcall OnGisOperationClick(TObject *Sender); void __fastcall ImgStndClick(TObject *Sender); void __fastcall ImgRefreshClick(TObject *Sender); void __fastcall TmrSelectTimer(TObject *Sender); void __fastcall ShockwaveFlash1FlashCall(TObject *ASender, const WideString request); void __fastcall FrameResize(TObject *Sender); void __fastcall TmrInitTimer(TObject *Sender); void __fastcall GrpToolDblClick(TObject *Sender); void __fastcall Memo1DblClick(TObject *Sender); private: // User declarations void __fastcall SetLinkLevel(int ALinkLevel); void __fastcall SetDrawMode(int ADrawMode); int FLinkLevel; int FDrawMode; bool FMapInit; public: bool MapStart; bool ModeSelect; bool LoadTraffic; CALLBACK_FLASH FlashCallbackFunc; void __fastcall LoadLocalSkin(); void __fastcall LoadGisMap(); //TDDPoint m_ptSelect; void __fastcall SelectObjectByPos(double dPosX, double dPosY, bool bArrow=false); void __fastcall SelectObjectByPos(); void __fastcall SelGisItem(int AType, String AId); void __fastcall LoadMap(); void __fastcall OnCloseQuery(bool &CanClose); __property int LinkLevel = {read = FLinkLevel, write=SetLinkLevel }; __property int DrawMode = {read = FDrawMode, write=SetDrawMode }; public: // User declarations __fastcall TFRAMEFlashMap(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TFRAMEFlashMap *FRAMEFlashMap; //--------------------------------------------------------------------------- #endif